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Dracan

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  1. Senior Member
    Тук е от
    Mar 2001
    Мнения
    1,256
    #1

    Dracan

    Моля, кажете нещо за тая игра. Сумати народ ми я хвали, ама аз нямам почти никакво info за нея ... Знам само че било фентъзи екшън-приключение с един дракон и много хубава музика .



    ________

    To war - firmness, in defeat - obstinacy, by victory - magnanimity, in pease - goodwill.

    (W. Churchill)

    ________

  2.  
     
  3. Member
    Тук е от
    Jul 2001
    Мнения
    157
    #2

    Dracan

    ами тва е игра от преди няколко години, и вече не си заслужава, една ръбата графика....иначе играта е хубава, света на главната героиня е нападнат от едни гадове които искат да го владеят, те отвличат малкия брат на Rynn и тя трябва да го освободи, като единствения начин е чрез Arokh.....ето малко повече инфо че ако тръгна да я разказвам цялата..

    This is Drakan Order of the Flame, an action-adventure that seamlessly

    blends aerial and ground-based gameplay in a beautiful 3D world. As the

    player, you are Rynn, a warrior-heroine with a savvy attitude and a quick

    sword arm who teams up with a powerful, fire-breathing dragon named

    Arokh. Leaving her small village behind, Rynn and Arokh embark on an epic

    journey across the massive and dangerous world of Drakan in a desperate

    quest to save Rynn's kidnapped younger brother - and quite possibly all of

    Drakan - from a fate worse than death.



    Played in third-person perspective, Drakan combines hand-to-hand combat

    using over 50 different weapons with a unique flight engine that allows you

    to battle it out against other dragons for supremacy of the skies. Six

    different dragon attacks and seven magical spells round out your arsenal. In

    addition to blood curdling battle situations, Rynn and Arokh will explore

    their mysterious world, solve puzzles, and interact with more than 25 unique

    characters through Drakan's real-time, in-game cinematic system.



    THE ORIGIN OF THE ORDER



    In the earliest known days, the world of Drakan was a place of chaos and

    strife. The many tribes and races were scattered, and warred amongst one

    another in an endless cycle of death and retribution. The two greatest

    races, the elder breed of Dragons and the younger tribes of Humanity,

    struggled bitterly against one another wherever they met. Where mankind

    encroached on the nesting grounds of Dragons, the great beasts razed their

    villages and scorched their crops, while stealthy bands of men would trap

    and kill lone Dragons, and enter their lairs to destroy the precious

    clutches of eggs.



    Across the world, this madness raged for centuries, until at last, one small

    bastion of reason shone forth. High in the central mountains of the great

    continent, one lone tribe of men found an uneasy compromise with the

    neighboring Dragons, and each allowed the other to live unmolested. In time,

    a common trust developed, and the two races began to cooperate more fully.

    The strength of this alliance gradually spread to the neighboring regions,

    and the seeds of the first great civilization were sown. As a symbol of the

    greatest virtues of this society, the two races agreed upon the pact known

    as The Bond. Through the magic of an artifact known as the Dragonstone, the

    bravest and most noble of men would join their life essence to that of a

    single dragon, linking the two forever as one. These Bonded formed a loose

    alliance known as the Order of the Flame, serving as roaming protectors and

    arbitrators, and embodying the ideals of brotherhood and cooperation upon

    which their society was built.





    Led by the gleaming example of the Bonded, the Order of the Flame rapidly

    spread its influence and philosophy throughout the continent, gathering the

    warring races and petty kingdoms into a single great nation. For generations,

    this peace held. Freed from the constant threat of warfare, their scholars

    turned to the study of magic, devising potent spells to alter the very land

    around them and mold it to their needs. Nothing, it seemed, was unattainable.



    THE BETRAYER



    Still, there remained those few whose desire for individual power could

    never be satisfied in a society of equals. Secret societies and subversive

    groups began to appear, gradually building an invisible network of those

    opposed to the Order. The most powerful, and most secretive, of these groups

    would come to be known as the Dark Union, an alliance of the strongest and

    most influential of the Order's foes.



    At last, it was a man named Narvros who would bring about the end of this

    golden age. A War Mage of tremendous power, and a highly celebrated member

    of the Order, Narvros was in truth a member of the Dark Union's inner

    council. Under Narvros' direction, the Dark Union's agents had been

    exploring vile experiments in genetics and forbidden magic, deep in the

    trackless wildlands of the eastern frontier. The discoveries made in these

    desolate lands were kept secret from the world, until at last Narvros felt

    the time was right. A meeting of the inner council was convened, and

    Narvros, through quick and bloody decision, crowned himself as supreme

    leader of the Dark Union. Immediately, he set into motion his plan for the

    downfall of the Order of the Flame. Mounting his ancient dragon, Kaeros, he

    delivered instructions to each of his lieutenants, then disappeared into the

    eastern waste, not to be seen again for another ten years.



    Narvros' brothers within the Order, unaware of his true nature, had mourned

    his disappearance, and many had searched for him in vain. It was with great

    joy that he was welcomed, when, after ten years, he appeared on the steps of

    the great Dragon Temple in the capitol of Drakan. A meeting of the local

    Order was hurriedly called, so that all could hear his story and welcome his

    return. Narvros stood silently until the last of his brothers was seated.

    Then, with a grim smile, he uttered a Word of Power not spoken in over six

    hundred years, and destruction ripped through the hall.



    Outside, a dense fog had risen, blanketing the streets in a dismal mist.

    Blinding flashes of light rippled across the city, and streams of dark,

    hulking shapes poured from the alleys, laying about them with blood-clotted

    axes and great butcher's blades. Within minutes, the streets were choked

    with smoke, and the air resounded with the screams of the dying and the

    bestial roars of Narvros' monstrous servants. By nightfall, the city was in

    ruins, and the brightest minds of the Order of the Flame lay sealed in the

    smoldering rubble of the Dragon Temple. The Dark Wars had begun.



    THE ARMIES GATHER



    As word of Narvros' treachery spread, the remaining cities rose up against

    him, and a massive war engulfed the world. Everywhere, the agents of the

    Dark Union streamed to Narvros' side, cutting a swath of treachery and

    murder. Among them were many of the Order's greatest mages, and many of the

    Bonded. Spells of unimaginable destruction raged across the world, leveling

    cities and armies on both sides. One by one, the great achievements and

    marvels of the Order's golden age were ground into dust, until all that

    remained were the two great armies, battling across the charred and

    devastated landscape of this once-fertile land. In his years in the waste,

    Narvros had amassed a nightmare army, strengthened by dark magic of his own

    design. The elder race of Giants, long driven into the wildlands and

    forgotten, had reemerged under the Dark Union's banner. From the creatures

    of the wilderness, Narvros' magic had produced legions of twisted and vile

    monsters, which crawled and hopped at his command. Most disturbing of all

    were the Dark Union's shock troops, the Wartocks. Never a true part of the

    Order, the Wartocks had always been a primitive and volatile race, distant

    from the world of men, but they had never been evil. Under the Dark Union's

    sorcerous influence, the Wartocks had grown more bestial, and their minds

    were clouded with blood-lust. It was the Wartocks, in wave after wave, which

    drove back the forces of the Order, until it appeared as if all might be

    lost. Narvros' dark sorcery had wrought great changes on himself, as well.

    In a foul perversion of the ancient bonding ritual, he devoured the soul of

    his dragon, Kaeros, and drew the creature's physical form into his own. Now,

    more beast than man, Narvros stood as the single most powerful force in all

    Drakan, riding at the front of his troops to sow destruction and death.



    THE LAST STAND



    An emergency council was called and desperate measures were taken. A final

    onslaught was cast against the Dark Union, in a final effort to obliterate

    it. The great warrior Heron, wielder of the Runeblade, opened a temporal

    rift through which he and his mount, Arokh, managed to cast Navaros.



    Heron died of wounds sustained in that last battle, while Arokh, wearied to

    his soul, returned to eternal sleep in his cave clutch. Most of the other

    dragons of flame followed him. In that final stand it appeared that both the

    Dark Union and the Order of the Flame had been broken. Centuries later, it

    would be discovered that neither was the case.





    CHARACTERS



    RYNN



    At heart, Rynn is a fighter. Her central motivation is to rescue her brother

    from the clutches of the creatures who stole him away, and she will not rest

    until he is safe. After having been knocked unconscious in a raid on her

    village, Rynn awakens to find her village destroyed and her brother stolen

    away. With barely a second thought, she grits her teeth and sets out after

    him. If the fires of Hell stand between her and her goal, she will draw her

    blade and stalk through the flames, head held high.



    Rynn is a warrior who does battle with quick wits and inherent skill. She is

    lithe and athletic, relying on her speed and agility to maneuver her around

    opponents. And for all that, she is yet young and impetuous. The world is

    new to her, but she takes it all in with the eye of a skeptic and the sharp

    tongue of a professional heckler. She has much to learn about the realm of

    Drakan.



    By chance, destiny, or perhaps both, she becomes bound to Arokh until death.

    To overcome the mighty obstacles which she now faces, she will learn the use

    of many exotic weapons, and even a bit of magic, if it serves her objective.

    But fate has given her a powerful companion, so she must also understand the

    ways of the Dragon Rider. In Arokh, she has found a faithful companion, and

    a chance to overcome incredible odds. Her only hope is to rise to the

    challenge.



    AROKH



    Arokh is a living legend, an ancient red dragon who served the great armies

    of an age long dead. Centuries have passed as he slept in peace, at rest

    while the world changed and grew. But time has a way of re-kindling the need

    for heroes, and Arokh's rest is at an end.



    He has been bound to Rynn by his very soul, and serves her well as steed and

    companion. His wry sense of humor and offhand commentary serves as a mask

    for an incredible intellect, and deep knowledge of the force which now

    threatens the very world.



    The dragon is a being of former days, where power was less diluted by those

    who wrangle it. When he does battle, the very ground shakes. He possesses

    the unique ability to take on new destructive attacks from those he slays;

    the energy flows into his body upon their defeat. Every weapon at his

    command will be taxed as he carries Rynn into the throes of this final





    One Ring to rule them all

    One Ring to find them

    One Ring to bring them all

    and in the darkness bind them

    "J.R.R.Tolkien"

  4. Senior Member
    Тук е от
    Mar 2001
    Мнения
    1,256
    #3

    Dracan

    Хубаво, мерси за Info-то, зная, че играта е стара (от 1999г) ама много ми я хвалят и се двоумя,... Чудя се между нея, Посеидон, Клеопатра, Rune2 и някакво орязано Diablo II на 1 CD <img src=icon_smile_big.gif border=0 align=middle>



    ________

    To war - firmness, in defeat - obstinacy, by victory - magnanimity, in pease - goodwill.

    (W. Churchill)

    ________

  5. Member
    Тук е от
    Nov 2001
    Мнения
    616
    #4

    Dracan

    На мен лично играта много ми хареса. А и графиката хич не е лоша, даже си е много хубава. Нивата са направо гигантски, особено откритите пространства. Жестоко е направен режимът, когато летиш с дракона. А битките във въздух с другите дракони, са равностойни и на най-добрите симулатори.



    BROUGHT TO U BY MSAN

  6. Senior Member
    Тук е от
    Mar 2001
    Мнения
    1,256
    #5

    Dracan

    msan - имаш предвид, че осещането е като летиш с някой самолет или хеликоптер ли? Super!!!



    ________

    To war - firmness, in defeat - obstinacy, by victory - magnanimity, in pease - goodwill.

    (W. Churchill)

    ________

  7. Member
    Тук е от
    Jul 2001
    Мнения
    157
    #6

    Dracan

    е усещането не е същото, но играта си заслужава, аз се надявам да има и втора част, щото като съдя по края на играта са си оставили вратичка за продължение....другата хубава игра е Диабло 2, не съм го играл от едно цд, по-добре си намери поне install и play диска и expansion диска, няма смисъл да играеш старото диабло експеншъна е по-готин.



    One Ring to rule them all

    One Ring to find them

    One Ring to bring them all

    and in the darkness bind them

    "J.R.R.Tolkien"

  8.  
     
  9. Member
    Тук е от
    Nov 2001
    Мнения
    616
    #7

    Dracan

    Да, подобно е на симулатор на вертолет, но готиното е, че можеш да стрефаш, за да избягмаш огъня от другите дракони.



    Нивото с океана и островите слага в джоба Black And White и Giants.



    BROUGHT TO U BY MSAN

  10. Junior Member
    Тук е от
    Apr 2001
    Мнения
    128
    #8

    Dracan

    Играта е много добра, една от любимите ми игри! Графиката изобщо не е ръбата, ако се пусне на 1024х768 или повече и всички детайли на max, може да засрами и някои по съвременни игри. Освен това е с много интересен сюжет. С една дума - струва си.



    I'll be back!

  11. Senior Member
    Тук е от
    Mar 2001
    Мнения
    1,256
    #9

    Dracan

    Значи сериозно да се замисля да си я взема, отнякъде, а? Aма едва след излизането на HEROES IV <img src=icon_smile_wink.gif border=0 align=middle>.



    ________

    To war - firmness, in defeat - obstinacy, by victory - magnanimity, in pease - goodwill.

    (W. Churchill)

    ________

  12. Member
    Тук е от
    Jul 2001
    Мнения
    157
    #10

    Dracan

    <BLOCKQUOTE id=quote><font size=1 face="Verdana, Arial, Helvetica" id=quote>quote:<hr height=1 noshade id=quote>

    Значи сериозно да се замисля да си я взема, отнякъде, а? Aма едва след излизането на HEROES IV <img src=icon_smile_wink.gif border=0 align=middle>.

    <hr height=1 noshade id=quote></BLOCKQUOTE id=quote></font id=quote><font face="Verdana, Arial, Helvetica" size=2 id=quote>



    Ами аз я имам ако си от София може да се разберем нещо и да ти я дам



    One Ring to rule them all

    One Ring to find them

    One Ring to bring them all

    and in the darkness bind them

    "J.R.R.Tolkien"

  13. Senior Member
    Тук е от
    Mar 2001
    Мнения
    1,256
    #11

    Dracan

    Ми хубаво - пиши ми на mail-а и ще се разбереме. Ако си навит мойе да правим размиата - нисиш си едио празно CD, а аз списък с гаимс и с и избираш .



    ________

    To war - firmness, in defeat - obstinacy, by victory - magnanimity, in pease - goodwill.

    (W. Churchill)

    ________

  14.  
     
  15. Junior Member
    Тук е от
    Feb 2002
    Мнения
    51
    #12

    Dracan

    Хей Дракан е една от любимите ми игри и освен това хич не е грозна!!! Графиката е страхотно добра а и левел-дизайна граничи с перфектен. Моделите на Рин и Арок са едни от най добрите, които съм виждал, а гледката Арок в полет с възседналата го Рин е невероятна.Аве бие Джайнтс, Блак енд Уайт и квот са сетите макар че върви на 300МХерца и 8 МБ видео!!

    Относно Дракан 2!!! Виж http://jiroscop.hit.bg/

    Дракан 2 излезе този февруари за съжаление само за ПлейСтейшън2 и по ревютата съдя че Сюриъл и този път са надминали себе си!!! За ПиСи версия още нищо не се знае но имайки предвид агресивната политика на Сони напоследък/заради конкурента Майкрософт/, няма и да има скоро!!!Хмммм май ша си купувам ПС2...




  16. Junior Member
    Тук е от
    Mar 2002
    Мнения
    14
    #13

    Dracan

    Даже ако си ценител на анимационната голота. има и NudePatch...

    Наистина играта си я бива. Няма две мнения по въпроса




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