Medal Of Honor Allied Assault Spearhead
nqkoi moje li da mi kaje kak da si sloja expansiona sled kato MOHAA-ta mi ne e instalacionna ami napravo se slagha na pc-to i se igrae.I pri instalaciq na expansiona mi kazva 4e sam nqmal instalirana MOHAA.Ima li sashto nqkakvi iziskvaniq po otnoshenie na versiqta.
A i oshte neshto,nqkoi koito ima instalirana MOHAA moje li da mi exportne registrite si da gi sloja pri men da probam dali taka shte stane.
10x predvaritelno
Medal Of Honor Allied Assault Spearhead
Дори и инсталационна да я имаш,все тая:няма да тръгне[:-bouncy][:-bouncy][:-bouncy][:-bouncy]
Решението е <font color="red">ТОВА</font id="red">
Medal Of Honor Allied Assault Spearhead
mersi za reg-a shte go probam dali shte tragne.
Medal Of Honor Allied Assault Spearhead
Medal Of Honor Allied Assault Spearhead
Az si zapisax Spearhead oba4e sled kato se opitvam da pusna Singala ili multito me izxvarliq ot igrata i shte pastna vsi4ki,koeto mi izpisva ot consolata,za da mi vidite to4no kakyv e problema.Nadqvam se da mi dadete nqkakyv syvet.Reg4eto si go izteglix no bez rezultat.Eto i kakvo mi izpisva:
--- Common Initialization ---
Medal of Honor Spearhead 2.0 win-x86 Oct 24 2002
----- FS_Startup -----
Current search path:
D:\games\Medal Of Honour Allied Assault/mainta
D:\games\Medal Of Honour Allied Assault\mainta\pak2.pk3 (767 files)
D:\games\Medal Of Honour Allied Assault\mainta\pak1.pk3 (6969 files)
D:\games\Medal Of Honour Allied Assault/main
D:\games\Medal Of Honour Allied Assault\main\Pak5.pk3 (259 files)
D:\games\Medal Of Honour Allied Assault\main\Pak4.pk3 (593 files)
D:\games\Medal Of Honour Allied Assault\main\Pak3.pk3 (669 files)
D:\games\Medal Of Honour Allied Assault\main\Pak2.pk3 (4722 files)
D:\games\Medal Of Honour Allied Assault\main\Pak1.pk3 (772 files)
D:\games\Medal Of Honour Allied Assault\main\Pak0.pk3 (11175 files)
----------------------
25926 files in pk3 files
execing default.cfg
execing buildver.cfg
execing menu.cfg
execing newconfig.cfg
execing localize.cfg
Config: unnamedsoldier.cfg
execing configs/unnamedsoldier.cfg
execing newconfig.cfg
couldn't exec localized.cfg
execing autoexec.cfg
Unknown command "fov"
couldn't exec custom.cfg
...detecting CPU, found AMD w/ 3DNow!
------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
------- Input Initialization Complete ------- 11
You are now setup for medium mode.
----- Client Initialization -----
Called FadeSound with: 0.000000
----- Initializing Renderer ----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded
...setting mode 4: 800 600 FS
...using colorsbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 32, 0 )
...43 PFDs found
...hardware acceleration found
...PIXELFORMAT 7 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_ARB_texture_compression
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...ignoring GL_EXT_texture_env_combine
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 MX 460/AGP/SSE/3DNOW!
GL_VERSION: 1.4.0
GL_EXTENSIONS: GL_ARB_imaging
GL_EXTENSIONS: GL_ARB_multitexture
GL_EXTENSIONS: GL_ARB_point_parameters
GL_EXTENSIONS: GL_ARB_texture_compression
GL_EXTENSIONS: GL_ARB_texture_cube_map
GL_EXTENSIONS: GL_ARB_texture_env_add
GL_EXTENSIONS: GL_ARB_texture_env_combine
GL_EXTENSIONS: GL_ARB_texture_env_dot3
GL_EXTENSIONS: GL_ARB_texture_mirrored_repeat
GL_EXTENSIONS: GL_ARB_transpose_matrix
GL_EXTENSIONS: GL_ARB_vertex_program
GL_EXTENSIONS: GL_ARB_window_pos
GL_EXTENSIONS: GL_S3_s3tc
GL_EXTENSIONS: GL_EXT_abgr
GL_EXTENSIONS: GL_EXT_bgra
GL_EXTENSIONS: GL_EXT_blend_color
GL_EXTENSIONS: GL_EXT_blend_minmax
GL_EXTENSIONS: GL_EXT_blend_subtract
GL_EXTENSIONS: GL_EXT_clip_volume_hint
GL_EXTENSIONS: GL_EXT_compiled_vertex_array
GL_EXTENSIONS: GL_EXT_draw_range_elements
GL_EXTENSIONS: GL_EXT_fog_coord
GL_EXTENSIONS: GL_EXT_multi_draw_arrays
GL_EXTENSIONS: GL_EXT_packed_pixels
GL_EXTENSIONS: GL_EXT_paletted_texture
GL_EXTENSIONS: GL_EXT_point_parameters
GL_EXTENSIONS: GL_EXT_rescale_normal
GL_EXTENSIONS: GL_EXT_secondary_color
GL_EXTENSIONS: GL_EXT_separate_specular_color
GL_EXTENSIONS: GL_EXT_shared_texture_palette
GL_EXTENSIONS: GL_EXT_stencil_wrap
GL_EXTENSIONS: GL_EXT_texture_compression_s3tc
GL_EXTENSIONS: GL_EXT_texture_cube_map
GL_EXTENSIONS: GL_EXT_texture_edge_clamp
GL_EXTENSIONS: GL_EXT_texture_env_add
GL_EXTENSIONS: GL_EXT_texture_env_combine
GL_EXTENSIONS: GL_EXT_texture_env_dot3
GL_EXTENSIONS: GL_EXT_texture_filter_anisotropic
GL_EXTENSIONS: GL_EXT_texture_lod
GL_EXTENSIONS: GL_EXT_texture_lod_bias
GL_EXTENSIONS: GL_EXT_texture_object
GL_EXTENSIONS: GL_EXT_vertex_array
GL_EXTENSIONS: GL_EXT_vertex_weighting
GL_EXTENSIONS: GL_IBM_texture_mirrored_repeat
GL_EXTENSIONS: GL_KTX_buffer_region
GL_EXTENSIONS: GL_NV_blend_square
GL_EXTENSIONS: GL_NV_fence
GL_EXTENSIONS: GL_NV_fog_distance
GL_EXTENSIONS: GL_NV_light_max_exponent
GL_EXTENSIONS: GL_NV_packed_depth_stencil
GL_EXTENSIONS: GL_NV_pixel_data_range
GL_EXTENSIONS: GL_NV_point_sprite
GL_EXTENSIONS: GL_NV_register_combiners
GL_EXTENSIONS: GL_NV_texgen_reflection
GL_EXTENSIONS: GL_NV_texture_env_combine4
GL_EXTENSIONS: GL_NV_texture_rectangle
GL_EXTENSIONS: GL_NV_vertex_array_range
GL_EXTENSIONS: GL_NV_vertex_array_range2
GL_EXTENSIONS: GL_NV_vertex_program
GL_EXTENSIONS: GL_NV_vertex_program1_1
GL_EXTENSIONS: GL_SGIS_generate_mipmap
GL_EXTENSIONS: GL_SGIS_multitexture
GL_EXTENSIONS: GL_SGIS_texture_lod
GL_EXTENSIONS: GL_WIN_swap_hint
GL_EXTENSIONS: WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
MODE: 4, 800 x 600 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
picmip_models: 0
picmip_sky: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
Initializing Shaders
Setting up Shaders
----- finished R_Init -----
------- profiling DrawBackground methods -------
glDrawPixels w/ BGR: 10595 clocks
glDrawPixels w/ RGB: 6014 clocks
glTexSubImage2D w/ BGR: 2258490 clocks
glTexSubImage2D w/ RGB: 2088906 clocks
DrawBackground: using glDrawPixels with RGB data
-------------------------------
Winsock Initialized
Opening IP socket: localhost:12203
Hostname: pc
IP: 127.0.0.1
------- Sound Initialization (full) -------
Sound opened using Direct Sound
'Miles Fast 2D Positional Audio' provider opened.
Loading global/sound0.txt
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
----- Sound Info -----
driver - Miles Fast 2D Positional Audio
speaker setup - 2 speakers
reverb - OFF
samplebits - 16
speed - 44100
----------------------
------- Sound Initialization Complete ------- 38 ms
Setting up Shaders
Loading inventory...
----- Client Initialization Complete ----- 1877 ms
--- Common Initialization Complete --- 4460 ms
Working directory: D:\games\Medal Of Honour Allied Assault
Loading Localization File global/localization.txt
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
trFMV::play(), playing EAlogo.RoQ
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
You are now setup for medium mode.
------ Server Initialization ------
Server: briefing/briefingt1
Called FadeSound with: 0.000000
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
Setting up Shaders
UI_DrawConnect called
LoadLibrary("mainta/gamex86.dll") failed
...reason: 'One of the library files needed to run this application cannot be found.
'
----- CL_Shutdown -----
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- Sound Shutdown (full) -------
------- S_MILES_StopAllSounds -------
------- S_MILES_StopMP3 -------
------- Q_AIL_shutdown -------
------- S_MILES_FreeDLL -------
------- S_MILES_FreeDLL Finished! -------
------- Miles DLL Removed -------
------- Sound Deallocation (4) -------
Deallocating 0x 4 (Done)
Deallocating 0x 4 (Done)
Deallocating 0x 4 (Done)
------- Sound Shutdown Complete -------
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...hiding window
...destroying window
...window successfully destroyed
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
---------------------------
Couldn't load game
Medal Of Honor Allied Assault Spearhead
Виж дали въобще имаш файл 'gamex86.dll' в директория 'mainta', която е поддиректория на директорията на играта. Ако имаш - трябва да е 2*478*130 байта.
Medal Of Honor Allied Assault Spearhead
Tozi fail go imam i e to4no tolkova golqm kolkoto kazvash.
Medal Of Honor Allied Assault Spearhead
Здравейте, някой може ли да ми даде сериен номер за Medal of Honor? Благодаря предварително.
Medal Of Honor Allied Assault Spearhead
На http://astalavista.box.sk има всичко от което се нуждаеш.П.С.Става дума за koleto де.
Medal Of Honor Allied Assault Spearhead
Abe hora toi pavkata mi kaza 4e imal takiva problemi i ne6to tam napravil, 4e daje mi se hvali 4e q prevartial!!! Pitaite nego!!!